It's TIIIIIIIIIME (0.8.2)
Bare Backstreets (V 0.8.2) » Devlog
Hey, Koy here! Here's this months patch notes for BBS! I've been working pretty hard, so this one's gonna be long! Next month there may even be a surprise in store...
- Lovense API updated to support the Solace Pro™️! Get your own here: https://lovense.com/game/bare-backstreets
- The Solace Pro™️ will synchronize to the sex animations currently playing!
- Fixed bug where Snu-snu will still have the hypno effect over her head for a few seconds after the hypnosis ends
- Improved character controls! You can now crouch or look up directly from the walk cycle, and will not slide.
- Updated arena timer graphics! Now the chest will shake when you go down a reward level, and the colors have been adjusted.
- Improved the score screen animations, now it should look a bit better on ultrawide monitors, and it has also been changed slightly to improve the animations.
- Stage transition screens will now have moving silhouettes of the player character!
- Removed some more Doozy stuff in favor of our own
- Updated the arena: Now the camera won't go all over the place, instead sitting where the walls will come up.
- Arena walls now have a new shader on top! Just to accentuate the danger.
- New sound effects on the arena walls have been added
- Enemies should have a "poof" particle play when they spawn in
- Verified that player can't move during arena cutscene
- Enemies shouldn't walk into arena walls anymore. Or at the very least very rarely.
- Extended arena camera bounds so that the player can't keep walking out of view
- Tried to fix the main menu animation stuttering, thought I was going crazy, changed it 6 times to different codecs and formats, but ultimately changed it back as I was not crazy
- Enemies should have a higher arc when they are knocked back.
- Adjusted hornet spawns a lil bit more
- Snoggler hitboxes have been fixed, and the sex animations should activate properly
- Snoggler AI has been updated to the new system. (The last guy put almost all of the snoggler logic in its walk cycle)
- Piranha plant sex scene activation has been fixed. Now you won't get brought into the sex scene immediately.
- Piranha plant AI has been updated slightly to make use of the new AI system.
- Player grabbing has been fixed, at least on the Piranha plant. Now the player will be grabbed when they have no clothes, and the sex scene will start after they get dragged.
- Fixed some sound effects not playing properly on destructible objects
- Added a spawner to the Debug stage to spawn in every powerup. It is currently missing proper graphics though.
- Started working on powerups to update the logic and make sure they all work as intended with the new powerup system.
That's all for now folks! Have a fantastic day, and make sure you keep reporting bugs!
Files
Bare Backstreets (11/1/24) (0.8.2) Win 86x 367 MB
18 days ago
Bare Backstreets (11/1/24) (0.8.2) Win 64x 369 MB
Version 5 18 days ago
Bare Backstreets (11/1/24) (v0.8.2) Mac 64x + Apple Silicon 434 MB
Version 2 18 days ago
Get Bare Backstreets (V 0.8.2)
Bare Backstreets (V 0.8.2)
18+ Furry Metroidvania (NSFW)
Status | In development |
Author | Jasonafex |
Genre | Action, Platformer |
Tags | 18, Adult, Beat 'em up, Furry, Metroidvania, NSFW, Porn, raptor, vore |
Languages | English |
More posts
- New Patch Available! (V 0.7.5)Jul 03, 2024
- Back with new Bareback Builds (v 0.7.4)Jun 20, 2024
- BBS Monthly Road Map - Lead Artist Blog PostMar 11, 2024
- Daily BBS Work Streams!Feb 06, 2024
- Behind the AlleyFeb 02, 2024
- BBS Hard Cover Copies Now Available!Jan 27, 2024
- Happy New Years Nugget!Jan 03, 2024
- New Playable Build 0.7.3Mar 17, 2023
- New Public Build (v0.7.2)!Feb 07, 2023
Comments
Log in with itch.io to leave a comment.
I have a problem <span class="EzKURWReUAB5oZgtQNkl" data-src-align="27:3" <that<="" span="">when</span> I want to unblock content on Subscribestar!, after entering everything, they tell me <span class="EzKURWReUAB5oZgtQNkl" data-src-align="120:3" <that<="" span=""> the card</span> is not valid. What is the problem?
The problem is that the game crashes a couple of seconds after opening. Maybe you can tell me what can be changed so that you can already try your game?